Read Elfquest: Journey to Sorrows End by Wendy Pini Free Online
Book Title: Elfquest: Journey to Sorrows End|
The author of the book: Wendy Pini
City - Country: No data
Loaded: 2406 times
Reader ratings: 4.2
Date of issue: January 1st 1993
ISBN 13: 9780441183715
Format files: PDF
The size of the: 4.24 MB
Read full description of the books:
When I learned that this book existed I knew I wanted to have it. When I learned of a nicely priced hardcover that's signed? HAD TO GET. Now it's mine, all mine!
As someone who's read the first volume of ElfQuest a million times, and knows it so well that I didn't read the words as much as saw the comic in my head, this was surprising good. There are LOTS of little scenes that are in between panels and pages, things that won't work for a graphic novel or comic, but are needed for a novel to work. These scenes were full of hidden gems, flashbacks to things revealed much later, as well as things that just aren't there, but don't take away from the original material. After all, this is written by Richard and Wendy Pini, who did the original series. This isn't some random person taking the story and adding whatever they feel like. This is WARP doing every little detail of the story. Some changes are made, and one of my favorite scenes right at the end was cut, probably due to space limit and flowing issues. But on the whole it's the same story, just more of it.
This has a very large prologue, covering more of what happened on the first few pages of the comic about the High One's first landing on World of Two Moons (aka labeled Abode later), and then follows Cutter and his tribe from the moment they rescue Redlance, to them losing everything to fire and humans, to their insane journey to Sorrow's End, and what Cutter found there.
I think the best thing this novel did for me was it showed just how close to death the Wolfriders really were when they found Sorrow's End. They weren't just hungry, thirsty, and sunburned. They were dying. You feel the pain, how much they each went through, and how terrified they all were. You can understand the sore throats, and bodies so pushed past their limits that getting up each night to keep trekking on, because if they didn't get up, they weren't going to live. They did the exact wrong thing to do with limited water - rationing it until everyone is dehydrated for a much longer period of time. You should gorge yourself on water, then deal with dehydration when it comes because they felt it the first half day in the blocked exit of the Tunnel of Light, and weren't okay until the feast their first night in Sorrow's End.
While the journey is just a blip in the graphic novel, this is the heart of the story, taking up so much, and pretty much it's the catalyst of everything that comes after. They lose two wolves, and everyone is close to death. They all don't eat and barely drink the entire 3 day journey. Small sentences in the GN can't cover just what they endure during these days, and how terrified and exhausted everyone is. And even until the end the Wolfriders don't really recover from the sunburns, which while not stated, were on the level of white blisters (trust me those hurt for weeks).
While the romance between Cutter and Leetah is over half of the GN it's the second half and proves just how bad it really is for both of them. We feel how dangerous denying Recognition is, which drives both characters past their limits, even more so than the trek did for Cutter.
One thing I really dislike is more than once they say how Recognition is a reason for Cutter to basically rape Leetah. It's mentioned in passing the GN which always upset me, but the novel states it several times. I don't think it should have been mentioned as an option at all, like if the other hesitates it's okay to force them. I'm just glad that for Cutter and Leetah it wasn't okay, and it isn't even close to happening.
For that reason, while it's a great story, well told, and covers more than the comic could, this is just as 4.5 out of 5 stars. That's a big deal and it's not treated like it would be.
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Read information about the authorWendy Pini is one-half of a husband and wife team with Richard Pini that created, most notably, the Elfquest series.
Wendy was born in California and adopted into the Fletcher Family in Santa Clara County. Early on, she developed as an artist and was the illustrator of her high school year book. She submitted samples of her artwork to Marvel Comics at 17 that were rejected.
Pini attended Pitzer College and received her B.A. in the Arts and joined the Los Angeles Science Fiction Society.
In 1972, she married Richard Pini and began illustrating science fiction magazines, including Galaxy, Galileo, and Worlds of If. In 1977, Richard and Wendy established a publishing company called Warp Graphics to publish their first Elfquest comic. Elfquest was self-published for 25 years and in 2003, licensed to DC Comics. The comic series has won several awards, including the Ed Aprill Award for Best Independent Comic, two Alley Awards, the Fantasy Festival Comic Book Awards for Best Alternative Comic, and the Golden Pen Award.
Wendy has illustrated other works, including Jonny Quest in 1986, Law and Chaos in 1987, and in 1989, two graphic novels of Beauty and the Beast. Recently in 2007, she completed a graphic novel entitled The Masque of Red Death.
Wendy has received several awards over the last four decades, including the San Diego Comic Convention Inkpot Award, the New York State Jaycees Distinguished Service Award, the Balrog Award for Best Artist, and was inducted into the Friends of Lulu Women Cartoonists Hall of Fame in 2002.
Wendy and her husband currently reside in Poughkeepsie, New York.
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